![]() Overall, a solid if somewhat divisive entry in the series. There is also a ton of Steam Workshop mods and scenarios for the game. They are okay, but like a lot of Civ expansions they completely changed how the game felt. There are two expansions about which I am less than thrilled. The base game is generally available for cheap during any sale. I was able to get through a medium size game in an afternoon and evening. It runs at a sprightly pace now, the computer opponents being very quick until you get into deep late-game with tons of units on the field. A re-install fixed the issue and I was able to play. I had to re-download it because the copy I had on my drive, last played in 2019, simply refused to launch. It is still there and playable, though it can be a bit problematic. It didn’t really stick with me, feeling like a watered down Alpha Centauri mixed in with the almost maniacal love of unnecessary graphical detail that tends to grip the series. I suppose, as a side question, is any of the DLC worthwhile? Does it improve the game? My impressions are all from the base game, which was unexciting enough… I am really not interested in how my cities look as long as they are producing units for war as an example… that I went back to Civ V.Ībility to play today: 100% Civilization: Beyond Earth – 2014 But for just me to play for maybe 2 hours… not so much. If we got the one-time “strategy group” back together for Friday night games or some such I would grab it. That isn’t a huge amount in this day and age, but it is more that I was willing to invest in going back to play it. You can help the Civilization Wiki by upgrading it.While it probably runs better on my current machine than it did on the one I had when it launched, it is also 16+ GB to download. Presumably the "-5%" is an indication of the cleanup going on, subtracted from the new pollution being generated. There is also the misleading indication in the popup you get by hovering over the indicator: after the first unexpected catastrophe in a recent game using v 2.2.5, with little or no reduction in pollution since the previous turn, that message said:Ĭhance of catastrophic warming each turn: 0% However, there is, apparently, no warnings about imminent catastrophe. It has the same result, for the most part some grasslands become desert and some land tiles next to ocean turn to swamp. But Pyramids is cumulative with the granary, so if you have a granary your food box is 75% full after growth. If you have no granary, your food box is 25% full after population growth. ![]() Much more use than in Civ1, and never expiring, but not as good as in Civ2: adds HALF a Granary to every one of your cities. In a way, that makes up for their adding only the 50% each that they do in Civ2, which keeps them fairly competitive with the science buildings, at least in the early days. ![]() Maintenance cost of 0 and 2, respectively. Library adds 100% to your basic science, and University adds another 150%. More value for the same maintenance cost. They make Workers obsolete and do not make Settlers obsolete: they are essentially double-speed Workers, with the additional transformation power as for Civ2.Ĭity Improvements Library and University Obsoleted by Engineers,(because they are cheaper)so build lots of them just before you discover Explosives if you have Leonardo's Workshop. Cheaper (at 30) than Settlers or Engineers and not reducing its host's population, it does not have the ability to build cities, but can do everything else that Settlers can do. This is a welcome addition, available with Pottery. Players familiar with Civ2 who switch to Freeciv can simply read the Help and other in-game menus and the relevant pages on the Freeciv wiki, but some details deserve particular note if you want to take full advantage and/or avoid nasty surprises. There are some small differences and some major differences. The free-to-play game Freeciv has an unlimited number of modes and possible mods, but its default mode (at least the one downloadable in mid-2011) has a great deal in common with Civilization II.
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